Two new arrivals from over the weekend:
Strider - PS3
Super Shinobi 2 - MD
Monday, 10 March 2014
Tuesday, 4 March 2014
NEO XYX Collectors Edition
Yey I finally had an hour on NEO XYX last night:
Collectors Edition With Preorder T-Shirt
Testing on the R#7
Firstly the packaging is great, stunning artwork and a really nice manual - I was a bit worried about this after seeing the pamplet you got with Redux. NGDEVTEAM have pulled together a professional product that would put quite a few official releases to shame.
Initial impressions of the game are very good, graphically it reminds me of a lost Toaplan episode and the graphics are lush with some beautiful sprites and well designed, over the top bosses. I like the simple shooting system too, one button activates the smart bomb (an impressive animation that's a nod to Tatsujin) and the other your main weapon. I must say don't play this using a pad unless you have to the game comes alive with a stick, I cannot get the D-Pad to recreate the twitching my of shmup style of play. There's well balanced and forgiving medal-style chaining system for when you get past playing for survival, did I mention the game is hard from the beginning? Well it is a stern challenge I managed to clear level 1 without dying on about my last credit of the 1st gameplay session. I like my shmups like this, I feel can get stuck into a challenging game and the sense of achievement was brilliant. I found myself shouting "YES" when I threaded my way through level 1 and finally took that boss down.
The default options for screen orientation are a bit weird in anything other than tate but you can tweak some of them to your heart's content.
So yes my verdict of the this fun and accomplished shmup is good, it feels like a solid Batsugun era shmup and more importantly like Fast Striker this is no Euroshmup. NGDevTeam have set a new benchmark to challenge themselves with, if their goal was to make quality Japanese-Style shooters I think they have achieved this.
I can't wait to see what they've got up their sleeves next.
Video in the pipline.
Collectors Edition With Preorder T-Shirt
Firstly the packaging is great, stunning artwork and a really nice manual - I was a bit worried about this after seeing the pamplet you got with Redux. NGDEVTEAM have pulled together a professional product that would put quite a few official releases to shame.
Initial impressions of the game are very good, graphically it reminds me of a lost Toaplan episode and the graphics are lush with some beautiful sprites and well designed, over the top bosses. I like the simple shooting system too, one button activates the smart bomb (an impressive animation that's a nod to Tatsujin) and the other your main weapon. I must say don't play this using a pad unless you have to the game comes alive with a stick, I cannot get the D-Pad to recreate the twitching my of shmup style of play. There's well balanced and forgiving medal-style chaining system for when you get past playing for survival, did I mention the game is hard from the beginning? Well it is a stern challenge I managed to clear level 1 without dying on about my last credit of the 1st gameplay session. I like my shmups like this, I feel can get stuck into a challenging game and the sense of achievement was brilliant. I found myself shouting "YES" when I threaded my way through level 1 and finally took that boss down.
The default options for screen orientation are a bit weird in anything other than tate but you can tweak some of them to your heart's content.
So yes my verdict of the this fun and accomplished shmup is good, it feels like a solid Batsugun era shmup and more importantly like Fast Striker this is no Euroshmup. NGDevTeam have set a new benchmark to challenge themselves with, if their goal was to make quality Japanese-Style shooters I think they have achieved this.
I can't wait to see what they've got up their sleeves next.
Video in the pipline.
Thursday, 5 December 2013
Wednesday, 20 November 2013
Today's Post 19/11/2013
Sega Ages 2500 Puyo Puyo Tsuu Perfect Set - Japanese PS2.
Another Sega Ages game this time Volume 12 of an obscure SEGA puzzle game that never made it out of Japan.
Monday, 18 November 2013
Today's Post 15/11/2013
Armed Formation F - PC Engine.
Don't know much about this shooter but it was a steal for the price, it's an arcade port and the manual/cover art is lovely. Looking forward to playing this when I've got my PC Engine set up again.
Castlevania Lords Of Shadow Collection - PS3. Zavvi exclusive steelbook version of this collection which contains Castlevania: Lords of Shadow, two additional DLC chapters, the complete Castlevania: Lords of Shadow: Mirror of Fate HD adventure, and an exclusive Castlevania: Lords of Shadow 2 demo.
Castlevania Lords Of Shadow Collection - PS3. Zavvi exclusive steelbook version of this collection which contains Castlevania: Lords of Shadow, two additional DLC chapters, the complete Castlevania: Lords of Shadow: Mirror of Fate HD adventure, and an exclusive Castlevania: Lords of Shadow 2 demo.
Friday, 15 November 2013
Today's Post 11/11/2013
P-47 - PC Engine.
Another PC Engine shmup for the collection, and one I got at a decent price too. A bit simple in comparison to a lot of later horizontal shooters but still fun to play. This port compares favourably to the Arcade version as it's far more accessible. Gorgeous cover art too.
Gunstar Heroes - Japanese Saturn. Again another title I couldn't pass up at the price, loved the sequel and the HD port on XBL but I never picked up the PAL original because it's so damn expensive.
Ghouls and Ghosts - Japanese Megadrive Another title that I've been playing for years depite never actually owning a copy of the original (Via Capcom Compilations and borrowing the game). This hard as nails arcade adventure is a firm favourite of mine and after finally securing a copy it's the gorgeously designed Japanese packaging that's gracing my shelf!
Gunstar Heroes - Japanese Saturn. Again another title I couldn't pass up at the price, loved the sequel and the HD port on XBL but I never picked up the PAL original because it's so damn expensive.
Ghouls and Ghosts - Japanese Megadrive Another title that I've been playing for years depite never actually owning a copy of the original (Via Capcom Compilations and borrowing the game). This hard as nails arcade adventure is a firm favourite of mine and after finally securing a copy it's the gorgeously designed Japanese packaging that's gracing my shelf!
Tuesday, 5 November 2013
Today's Post 05/11/2013
Instant Brain Limited Edition - Japanese 360
A Japanese interactive novel I've been after for years, there's one reason why any shooter fan needs to pick this up It contains an unlockable version of Arcade Dodonpachi as a bonus for completing the game.
Saturday, 2 November 2013
Today's Post 01/11/2013
Street Fighter III 3RD Strike - Japanese Dreamcast Great game which more or less completes my DC 1 on 1 fighting game collection, the DC port is great and does a perfect version of that hideous soundtrack!!
Wednesday, 30 October 2013
Top Ten Most Wanted 30/10/2013
Just want to list my current long term collecting "Most Wanted" list, damn I've been after some of these titles at a decent price for years.
| 1 | Harmful Park | PS1 |
| 2 | Bioship Paladin | Megadrive |
| 3 | Musha Aleste | Megadrive |
| 4 | Shinobi 3 | Megadrive |
| 5 | Alien Soldier | Megadrive |
| 6 | Earthbound | SNES |
| 7 | Demon's Blazon | SNES |
| 8 | Ketsui | DS |
| 9 | Gaia Seed | PS1 |
| 10 | V-V | Megadrive |
| Bubbling Under | ||
| 11 | Fist of the Northstar Ken's Rage Treasure Box | PS3 |
| 12 | Contra | Megadrive |
| 13 | Hagane | SNES |
| 14 | Image Fight/X-Multiply | Saturn |
| 15 | Okami Zekkeiban | PS3 |
Tuesday, 29 October 2013
Today's Post 25/10/13
Shooting Gameside Vol0. This amazing Japanese magazine focussing on the history of shooting games is truly gorgeous. I know I've got a ton of catching up to secure all the issues, It's all written in Japanese but it's still of interest to shooting fans!
Monday, 28 October 2013
Today's Post 24/10/13
Dragon's Crown - PsVita US. With bonus artworks, picked this up before I found out the art book was coming with UK preorders too. An awesome few months for Vita owners finally with the recent release of Killzone Mercenary and this. Links up perfectly with the PS3 version, completely sublime.
Super Strike Eagle - Super Famicom. Bought it for the ridiculous cover and it was dirt cheap, can't wait to see what this mode 7 arcade flight sim is like.
Thursday, 24 October 2013
The Trouble with Darius
This post stems from a bigger conversation I've been
having with my friend on Facebook (lets call him David) about the Darius
shooter series
My problem with the series really stems from playing
certain bad titles over the years and only relatively recently playing some of
the more accomplished games. I think Darius 2 has been an especially guilty
party in my perception of the series - the ok 3 screen arcade cab (which I was
lucky enough to play in the wild) really didn't transfer to home systems very
well and both the Megadrive and Saturn ports try valiantly to accomplish that
strange screen ratio on a home system. A guess the Saturn port is the
definitive version and whilst certainly being the most accomplished version it
is far from being great. Similarly the Megadrive version really struggles for
me to stand up generally as a decent shooter and can be a frustrating beast at
the best of times. Now onto the really offensive Darius game for me Sagaia on
the Master System, now fair play to the developers it was always going to be a
tall order to covert the arcade game to Sega's 8-bit system and graphically
they nearly do it - the game is technically impressive. Unfortunately the game
shares the same fate as Xenon 2 on the system, flickery as hell and a spaceship
that handles like it's crawling through a sea of treacle. Many deaths occur
because of dodgy collision detection and uncertainty as to where enemies and
bullets are, for me an entirely frustrating proposition.
So then as a conclusion to the story Geoff hates
Darius.... well that's not strictly true either.
Thanks to David and other Darius maniacs who have a
wider view of the series and have urged me to give certain titles a try, I've
started to see what they mean. I guess my journey to Darius redemption began
with a video one of my YouTube buddies put up showing a compilation video of
the crazy boss battles in Darius Gaiden, not only did the enemy designs look
original and beautiful the game looked really playable. On the back of this
video I scored a copy and was very happy with what I played, I always admired
the uniqueness of the weird enemy and level designs in the games but finally I
had a title that I actually wanted to play!
The accomplished G-Darius followed next which reminded
me a little of R-Type Delta, not in content but graphically the 2.5 modelling
has a similar feel.
And now finally onto what I feel is the pinnacle of
the series, Darius Burst, words can't describe how impressive this title is. To
me it feels like a shooter you can speak of in the same company as Border Down,
Ikaruga, and Gradius 5. It has all the classic components of greatness; being
well balanced, full of interesting set-pieces, a pounding soundtrack, a feeling
of pace, epic boss battles, and most of all is fun to play. I feel I'm almost
doing the game a disservice by not going into an in-depth review about why it's
so good (honestly pay the daft money it's starting to command and get it).
I thought I'd like to chart my history with the
series and explain why I'm left with mixed emotions about the games. Currently
I now have an active interest in picking some of the other titles after
spending years dismissing the series, I can honestly say that good or bad no
other shoot-em-up series solicits such a conflict in my mind.
Wednesday, 23 October 2013
Today's Post 23/10/13
SCI - PC Engine. Currently my PC Engine collection is expanding and this joins Chase HQ which I picked up years ago.
Sonic Wings Special - Saturn. Another shmup for the Saturn collection, I'm rapidly running out of titles to pick up. I've been loathe to get this because I'm not a fan. But the price I picked this up for with the soundtrack CD made it worthwhile.
A Couple of 360 Imports......
Hello, it's been a while since I posted anything on here due to a new arrival in the house.
I'm finding it tough at the moment to find any spare time to have even a few pints at the moment let alone write a blog or shoot YouTube vids. Rest assured that both my shmup and regular collection are still expending and I'll be back on a slightly irregular basis from here on in.
I'm specifically looking at a couple of recent 360 imports I've purchased recently:
Sneak King - US. One of three games available from Burger King for a limited time in the US at a budget price when bought with a value meal. Not rare and bought just as a curiousity for £3 on ebay, I intend to get all three at some point.
Instant Brain Limited Edition - Japan. Finally picked this up for a non stupid price I'm sure Cave fans will know the reason why I bought this this glorified dating sim, it contains a port of arcade DoDonpachi. A real shame I've got to grind through the main game to unlock the shmup goodness, but I've heard it's quite a painless process
I'm finding it tough at the moment to find any spare time to have even a few pints at the moment let alone write a blog or shoot YouTube vids. Rest assured that both my shmup and regular collection are still expending and I'll be back on a slightly irregular basis from here on in.
I'm specifically looking at a couple of recent 360 imports I've purchased recently:
Sneak King - US. One of three games available from Burger King for a limited time in the US at a budget price when bought with a value meal. Not rare and bought just as a curiousity for £3 on ebay, I intend to get all three at some point.
Instant Brain Limited Edition - Japan. Finally picked this up for a non stupid price I'm sure Cave fans will know the reason why I bought this this glorified dating sim, it contains a port of arcade DoDonpachi. A real shame I've got to grind through the main game to unlock the shmup goodness, but I've heard it's quite a painless process
Friday, 30 August 2013
Oh Mummy - Megadrive/Genesis
New video!
The brilliant Indie Megadrive enhanced port of the Amstrad CPC classic, Oh Mummy!
https://www.youtube.com/watch?v=MuVia1cOc5k&feature=youtube_gdata_player
Wednesday, 24 April 2013
Sturmwind and Caladrius
A huge week in the world of shmups with the release of Sturmwind on the DC and Caldrius on the 360, both copies of the game have been sent out and will hopefully be with me next week. Videos will be forthcoming....
Thursday, 14 March 2013
Sturmwind - Official Release Date!
Finally, 2 years and 2 months later we have a release date!!
The countdown officially begins!
"We are under attack:
Sturmwind pilots, fall in for saving the world in April 2013!
Antritt zur Weltenrettung!
The fierce enemy‘s troops have already reached our world‘s doorsteps and we are running out of time! Our reconnaissance drones have detected 16 promising locations for our search of „Mother“, the planet of our living ancestors.
After several development steps by Duranik and redspotgames the launch date for your mission is clear.
Sturmwind pilots, your all-dominant mission will begin on April 24th 2013. All documents will be sent to you until this very date.
Fight over 20 boss enemies in 16 levels. In addition to the so-called “Award Trophy System”, there will also be an internet highscore list in which your performance can compete against each other worldwide.
Your wings of steel are now our last resort.
Stay ready for further instructions. Over and out.
The countdown officially begins!
"We are under attack:
Sturmwind pilots, fall in for saving the world in April 2013!
Antritt zur Weltenrettung!
The fierce enemy‘s troops have already reached our world‘s doorsteps and we are running out of time! Our reconnaissance drones have detected 16 promising locations for our search of „Mother“, the planet of our living ancestors.
After several development steps by Duranik and redspotgames the launch date for your mission is clear.
Sturmwind pilots, your all-dominant mission will begin on April 24th 2013. All documents will be sent to you until this very date.
Fight over 20 boss enemies in 16 levels. In addition to the so-called “Award Trophy System”, there will also be an internet highscore list in which your performance can compete against each other worldwide.
Your wings of steel are now our last resort.
Stay ready for further instructions. Over and out.
Wednesday, 27 February 2013
Shooting Love 10th anniversary - XIIZEAL & ΔZEAL
Confirmation today of yet another upcoming 360 shmup:
http://www.shopncsx.com/images/products/detail/xiiizeal.jpg
Two editions: Regular Edition and Ltd. Edition - It seems the first print of both versions might have a LTD edition soundtrack but it's all a bit sketchy at the moment.
Preorders open on AMI AMI and NCSX
http://www.amiami.com/top/detail/detail?scode=TVG-X36-1290
http://www.shopncsx.com/shootinglove10thanniversaryxiizealanddeltazeal.aspx
It looks like the legendary shooter G-Stream will be included in the pack which was created by team members that went on to work for Triangle Service. There are also hints that the game will include some bonus shooters like The Shooting Love 200x compilation did - TBC!
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