Wednesday, 18 January 2012
AVSG Series 1 Challenge 1: Ketsui
This long and waffling post (as I know it will be at the beginning of writing this) could also have been titled "How Geoff found his way back to shmups" or "Geoff loves shmups again". I'm conscious over the last year that whilst bolstering my collection with quality shooters I've enjoyed the chase collecting these games rather than dusting off the consoles and playing them. In a way I've been unfair to these games and the genre I love so much, all this is changing. I felt at the beginning of the year the pull of blasting and weaving my way through hoardes of alien scum - I blame the PAL release of Dodonpachi Resurrection for this. Why does DDR have the distinction of reigniting the engines? Well being an owner of the Japanese version I picked up the PAL version as an afterthought because it was cheap, I could skim off some cheap achievements, and also because I wanted it for the 360 collection. As always when i pick up a new game it gets a test before it goes onto the shelf to be played at some future date - this was a fatal mistake. Thinking "I'll have just one go I might as well" led me to an hours worth of gaming and an urge to play more shooters.
So on a fateful night (13/01/11) whilst playing DDR my good friend AmidstStorm popped up online and a frustrating 20 mins trying to get a two player online game working (we still don't know how to do it) turned into a shmup challenge of epic proportions! Myself and AmidstStorm have decided to conduct a monthly shmup competition with each participant choosing a game to decide the king of shmups!! Well it's for fun really weve both admitted that we're average shmup players but for both of us it's an opportunity to play some of the games in our collection and have a friendly competition at the same time.
We set up a few rules that have been expalined very eloquently by AmidstStorm here: http://gunheadshmups.blogspot.com/2012/01/amidststorm-vs-gmintyfresh-high-score.html and on a basic level there are 2 laws to stick to
1> Default settings
2> 1 Credit
So the first choice in the series is Ketsui: Kizuna Jigoku Tachi EXTRA X-Mode on the 360, I must admit that I've not played the game that much. When it was originally released I really wondered what all the fuss was about becuase the game is held in such high regard by Cave fans, I'm starting to see why this is when playing for a score rather than survival. The game is set up to get as close to the enemies as possible in order to score higher. The levels and enemy patterns are set up maximise scoring potential and theres a great risk and reward structure to gameplay. There's nothing nicer than pulling of a big showboating chain successfully.
Personally so far I've enjoyed comparing gaming experiences with the stormy one and challenging myself to beat that last score, something that's sadly missing from more modern games.
First Run Video: